This animation pack is inspired by the system used in "The Last of Us 2", where the character dynamically chooses the appropriate hand based on their position relative to the item, and extends it accordingly. This creates a more immersive and realistic item pickup experience, closely resembling actual human movements and interactions. Whether a character is reaching for a low-lying object or something at a higher position, this animation pack enables you to create a similar system, ensuring fluid and lifelike actions, thereby enhancing the overall gaming experience.
(go to 07:03, Systemic Pickup)
https://vimeo.com/474306261#t=423s
This package provides item pickup and throw animations, rigged to the Epic skeleton and retargeted to specific mannequin. The animations are categorized as In-Place, covering various pickup heights and interaction angles. This set is optimized for multiple platforms.
Features:
This package categorizes animations as follows:
Animations cover 9 different item pickup heights: 0cm, 25cm, 50cm, 75cm, 100cm, 125cm, 150cm, 175cm, and 200cm. Each height features three interaction angles: 0, 45, and 90 degrees.